Sending custom sound (Advanced)

First of, let me issue a warning. This page is for if you want to implement your own sound provider. If all you’re interested in is sending music or similar, take a look at the lavaplayer module. The recommended way to use audio with AckCord at this point is through the lavaplayer module. However, if you want to create a custom implementation, read on.

Manual labor

If you want to send sound with AckCord, you currently have to wire some stuff up yourself. AckCord still hides most of the implementations, but you are assumed to have some knowledge of how sound sending works in Discord. If you are not familiar with this, read the Discord docs for voice connections.

Establishing a connection

The first thing you need to do is to tell Discord that you want to begin speaking and sending audio. You do this by sending a VoiceStateUpdate message to the gateway. From there you wait for two events. APIMessage.VoiceStateUpdate which gives you access to your VoiceState and as such your sessionId, and APIMessage.VoiceServerUpdate which gives you access to the token and endpoint. Once you have those 3, you want to create and login a voice WebSocket connection. To do this, create a VoiceWsHandler actor, and send it the Login message. When creating the actor, you have to decide which actor will receive the audio API messages. You can also specify another actor who will be the actor that receives the audio (I would recommend a dedicated actor with a pinned dispatcher( for the actor that receives the audio). Lastly you need a source of voice data

Sending the data

Once you have the WS actor set up, you should expect an AudioAPIMessage.Ready message sent to the actor which you specified should receive all the audio API messages. At this point you can tell your sound producer (how you do this is up to your) that it should begin to send data. Try to keep the rate here around 20ms per packet. Before sending any data, you always have to send a SetSpeaking(true) message to the WS handler.

Other things to keep in mind

If you follow the advice above, creating an audio sender should hopefully not be too hard. One other thing you need to remember is that whenever you stop speaking, you need to send five packets of silence.