object ClientSettings extends Serializable

Source
ClientSettings.scala
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  4. def apply(token: String, largeThreshold: Int = 100, shardNum: Int = 0, shardTotal: Int = 1, idleSince: Option[Instant] = None, gameStatus: Option[RawActivity] = None, status: PresenceStatus = PresenceStatus.Online, afk: Boolean = false, system: ActorSystem = ActorSystem("AckCord"), commandSettings: AbstractCommandSettings[Id] = ..., requestSettings: RequestSettings = RequestSettings()): ClientSettings

    Settings used when connecting to Discord.

    Settings used when connecting to Discord.

    token

    The token for the bot.

    largeThreshold

    The large threshold.

    shardNum

    The shard index of this shard.

    shardTotal

    The amount of shards.

    idleSince

    If the bot has been idle, set the time since.

    gameStatus

    Send some presence when connecting.

    status

    The status to use when connecting.

    afk

    If the bot should be afk when connecting.

    system

    The actor system to use.

    commandSettings

    The command settings to use.

    requestSettings

    The request settings to use.

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